New interactive ad technology is on the way

Mirroring the real world, the landscapes of video games are already quite cluttered with branded billboards, ads and product placements. And with the in-game ad market pegged to reach US$400 million by 2009, it was only a matter of time before a company evolved a slicker, more streamlined form of in-game commerce.
January 1, 2008

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About The Author
Gary Rusak is a freelance writer based in Toronto. He has covered the kids entertainment industry for the last decade with a special interest in licensing, retail and consumer products. You can reach him at garyrusak@gmail.com

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