E3 2011: Social Climbing

It's likely that you won’t get to the top of the $25-billion video gaming industry without making a few friends. If there's one thing to take away from this year's E3, it's that companies are clearly making a large push to create and market games designed to keep the living room and families social through interconnected play.
August 3, 2011
About The Author

Search

Menu

Brand Menu