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Consumer ProductsEpic Storyworlds acquires Frima’s gaming IP catalogue
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Consumer ProductsREPORT: Creation gaming unlocks learning for Gen Alpha
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Consumer ProductsDNEG expands its business in immersive experiences
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ScreenREPORT: YouTube dominates kids’ leisure time and VOD preferences
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ScreenDisney acquires a US$1.5-billion stake in Epic Games
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ScreenREPORT: Roblox and Minecraft are fave brands among kids worldwide
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ScreenNex and Sesame Workshop team up for active learning games
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ScreenREPORT: Tweens/teens shape the gaming tastes of their younger siblings
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Consumer ProductsRoblox posts 15% spike in Q2 revenue
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People MovesNeopets preps for a brand revival under new management





